Quarter 2 Week 9 Update: For Whom the Bell Tolls or Can Productivity Survive Warhammer Survivors?

Welcome back to Hammer the Backlog, the weekly mini painting, then getting distracted by Warhammer Survivors, then back to mini painting, productivity and accountability blog. I am Mick, I am the one who survives the warhammers. No, I meant, I am Mick, the one who Hammers the Backlog. Please do join me for our scheduled look at the weekly scorecard, annual target review, any blockers that came up, this week’s models and any other miscellany that has come up this week.

So, despite Warhammer Survivors best efforts, I really did manage to keep everything in the green this week. This was massively helped by the fact that the game was released on Tuesday. By the time Tuesday rolled around I had already finished the two poxwalkers I picked for this week, and was well underway on the Blighbringer. Blightspreader? The Big Bell Man. I counted him as 3 points this week, with each Poxwalker counting for one.

I didn’t power through the poxwalkers in anticipation of Warhammer Survivors coming out, mind you. I’ve actually been slightly dreading painting them, as I didn’t quite know how I was going to paint them to match the highly graphic scheme of the rest of the army. But in the end I got swept up in them and finished them super early.

Perhaps surprisingly, since the whole point of this quarter’s project was to paint the Plague Marines just like the cover of the current codex, Big Bell Man was a bit of a drag. I suppose because there was really nothing new and exciting about him, compared to the fever of the poxwalkers.

Despite only having an evening and a half free since then, I managed to get all of this painted, photographed and uploaded, and got 9 hours into Warhammer Survivors. Sleep is for the weak. Sorry. I misspoke. Sleep is for the weekend.

In other news, Harry has been bashing away on the HtB app and it is in quite a good state now. Things have really come together over the last couple of weeks of renewed focus, and with a handful of people chipping in beta testing on the discord! Thanks everyone!

This week’s models are Big Bell Man and two (of twenty!) Poxwalkers.

The Poxwalkers were the highlight for me. I painted up a batch of Poxwalkers a few years back for the Blackstone Fortress set, and really enjoyed them. I think they were actually the stand out models from the Dark Imperium boxed set. Although that may well be my fascination with the civilian side of 40k showing itself there. These were, after all, civilians who succumbed to Nurgle’s rot. Or are in the process of succumbing?

The main reason I was nervous about these was that I painted the previous batch in a fairly muted way, with greys, whites, blacks and browns and very traditional “flesh” colours. Now, they look fine. But they wouldn’t fit in with the green, orange, purple and magenta colour scheme of the rest of the army.

So I bit the bullet and gave it a shot. And in the end, not only am I happy with them, I think they look much better than my previous version of poxwalkers. But, at the same time, since they are similarly based, they can also be mixed into a big group and not look too disjointed. A big win.

The green pants were my favourite bit. They are basically the same as the green armour recipes, but replacing the metallics with bone and creams like Ogryn Camo and Kreig Khaki.

On the bell man, it was business as usual. I particularly liked painting the big purple robe. I know the official box art has this as a off-white, dirty apron of sorts, but that a) doesn’t make sense to me and b) doesn’t fit my colour palette for this army.

Once again, I did not enjoy painting the nurgling. I do not like extra little guys hanging around my models.

Speaking of extra little guys hanging around my models, Jim started on his next unit of flying custodes. Letting them fly seems excessive. And giving them the Sanguinary Guard’s winged backpacks seems mean.

Jim being interested in modern 40k has meant I have a better (but not much better) idea of what’s going on in the currency game. We were talking about how the Blood Angles Battle Force and the Custodes Combat Patrol have exactly the same contents (A character, 5 elite guys, 3 flying guys and a dreadnought), despite the Battle Force being nearly twice as expensive as the combat patrol. Mad. Poor blood angles players.

Having said that, that doesn’t mean the Combat Patrol is a good deal! In my day… etc.

Thanks for sticking with me for another week!

See you next week for the Vomit Man and three more Poxwalkers.

Best of eggs

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