Quarter 2 Week 6 Update: Get Down Off There!

Well hello there fellow mages! Welcome back to Hammer the Backlog, my weekly accountability, productivity and warhammer painting blog. I promised myself a slightly easier week after the strain of getting 20 highly detailed High Elf infantry models painted over the last four weeks, and an easier week I did indeed have!

Let’s take a slightly shorter than usual look at the scorecard and this week’s model. 

Still no Instant Agency Tools this week guys! Really those guys need to get this figured out. I thought they were the accountability and productivity experts?

Luckily there is not much to report anyway, as you can see by everything being on track.

Hold ups due to missing supplies0
Instagram Posts5
Facebook/Reddit Posts5
Models Finished5
Blog Post1

I did treat myself to a slightly easier week this week by focusing on one model, the mage from the Island of blood. I just about put 5 Hammer the Backlog points into this guy, coming in at around 10 hours, give or take.

This was made even easier by the fact that this guy is easily my least favourite model in the boxed set, so I didn’t get hyper focused on getting him done to the best of my abilities. I’ll talk a little bit more about why I dislike him so much in his own section.

While I was at I also got my first set of Bretonnian bowmen commands cleaned up, based and undercoated, and decided that I would order myself a second set rather than continue to scour ebay. It’s not like repeated models look out of place in a 5th edition army anyway!

So, as I said, this high elf mage from the 2010 Island of Blood boxed set is my least favourite model in the set, but I managed to get him painted anyway. I’ve been sticking to the rule of having “not too much” gold and blue on these models, so that white and silver are the main colours.

White is a lot easier to paint these days, that’s for sure, but it is still tricky to keep it nice on such large flat areas as this cloak.

There are two things I dislike about this guy. The first is that he is over the top. There are so many layers to this damned thing! The scarf, the belt, the robes, the cloak, all separate pieces with gaps in between them I understand that this was the early days of the CAD model design era and they were a bit excited about what they could do, but take it down a notch guys!

The second thing I dislike, and I have always been vocal about this, is the build in magical effect. I prefer not to have magic (or any other non-solid) effect sculpted on my models. I decided to paint it like sea spray to 1) ground him in physical reality and 2) tie him in with the Sea Guard a little.

I much prefer the Loremaster model that was released around the same time, as a more grounded model with a more sensible action pose. I do still hate his magic squid ball though.

Well, that’s more or less it from me this week. I appreciate you staying and reading this slightly whiney update, but I was glad to spend a little less time and energy on a model I am slightly less attached to before getting started on the Reaver Knight and Prince on Griffon!

Catch you next week for a bit of progress on one of those kits!

Best Eggs.

3 responses to “Quarter 2 Week 6 Update: Get Down Off There!”

  1. Fantastic work on these Elves mate, they really are marvellous kits and you’ve done them proud.

    Random question – what material do you use for the bases that you attach your cardboard terrain to? And what do you use to attach the card terrain to the base, given that the points of contact are very thin? (context: I have a Sisters of Battle chapel from White Dwarf 212 that I keep meaning to build, but want to ‘do it properly’!)

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    1. Fred, this message got blocked by WordPress, so I’ve just seen it today! Apologies for the delay. I used 2mm plasticard as the base for my carboard houses, since it gives them a much better stability. It is a bit of a pain to cut and shape, though, and I usually need to sand it down. I attach the terrain with gel superglue, since, as you said, the contact points are very small.

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  2. I don’t mind the mage sculpt itself so much personally, but modelled “special” effects need to look good or be optional. Sadly, the mage’s swirly energies are a bit… Odd? The Loremaster’s “squid” is more of te same problem, but just smaller. Weirdly, the previous multi-part plastic mage kit had floating optional floating stones which were better conceived, and even the earlier metal sculpted models with magical effects were more convincing. In any case, he’s done now, and you’ve painted him nicely so that’s that. And don’t be too hard on youself; he does still look good, and it’s another goal ticked off – well done! 🙂

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